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Weapons and Games
Weapons. Reference has been made to bows, clubs,
and lances for killing buffalo; hence, it is only necessary to add that they
were also the chief weapons in war. Among nearly all the tribes a circular
shield of buffalo hide was used, though with so many ceremonial associations,
that it is not clear whether the Indian prized it most for its charm value or
for its mechanical properties, since in most cases he seems to have placed his
faith in the powers symbolized in the devices painted thereon. No armor seems to
have been used. The typical Plains Indian rode into battle, stripped to
breechcloth and moccasins, with whatever symbolic headgear, charms, and insignia
he was entitled to. However, the Blackfoot have traditions of having protected
themselves from arrows by several skin shirts, one over the other, while among
the Northern Shoshoni, both men and horses were protected by "many folds of
dressed antelope skin united with glue and sand." The Pawnee have also been
credited with hardened skin coats. Since armor and helmets were used in some
parts of the North Pacific Coast area and in parts of the Plateaus, it is
natural to encounter armor on the northwestern margin of the Plains.

Fig. 33. A Buffalo Hide Shield from the
Northern Blackfoot
Poisoned arrows have been
credited to the Plateau tribes and a few of
those in the western Plains.
Games.
Amusements and gambling are represented in
collections by many curious devices. Adults
rarely played for amusement, leaving such
pastime to children; they themselves played
for stakes. Most American games are more
widely distributed than many other cultural
traits; but a few seem almost entirely
peculiar to the Plains.
A game in which a forked anchor-like stick
is thrown at a rolling ring was known to the
Dakota, Omaha, and Pawnee. So far, it has
not been reported from other tribes.
Another game of limited distribution is the
large hoop with a double pole, the two
players endeavoring to place the poles so
that when the hoop falls, it will make a
count according to which of the four marks
in the circumference are nearest a pole.
This has been reported for the Arapaho,
Dakota, and Omaha. Among the Dakota, this
game seems to have been associated with
magical ceremonies for " calling the buffalo
7 and also played a part in the ghost dance
movement. The Arapaho have also a sacred
hoop game associated with the sun dance.
Other forms of this game in which a single
pole is used have been reported from almost
every tribe in the Plains. It occurs also
outside this area. Yet, in the Plains it
takes special forms in different localities.
Thus the Blackfoot and their neighbors used
a very small spokedring with an arrow for
the pole, the Mandan used a small plain ring
but with a very long pole, while the
Comanche used a large life-preserver like
hoop with a sectioned club for a pole.
The netted hoop at which darts were thrown
is almost universal in the Plains, but
occurs elsewhere as well. Other popular
games were stick dice and the hand game
(hiding the button). Among the Blackfoot and
their neighbors, the hand game was a
favorite gambling device and handled by team
work: i. e., one large group played against
another.
By a comparative study of games, it would be
possible to divide the tribes of the Plains
into a number of geographical subgroups. On
the other hand, it is clear that taken as a
whole, these tribes have sufficient
similarities in games to justify grouping
them in a distinct culture area.
We have now passed in review the main
characteristics of material culture among
the Plains tribes. There are many other
important details having functional and
comparative significance for whose
consideration the reader must be referred to
the special literature. We have seen how the
typical, or central, group of tribes
(Blackfoot, Gros Ventre, Assiniboin, Crow,
Teton-Dakota, Cheyenne, Arapaho, Kiowa, and
Comanche) seems to have few traits in common
with adjoining culture areas, while the
border tribes manifest a mixture of the
traits emphasized among the typical group
and those most characteristic of other
culture areas. For example, the typical
material culture of the Plains is peculiar
in the absence of pottery, the textile arts,
agriculture, and the use of wild grains and
seeds, all of which appear to varying
degrees in one or the other of the marginal
groups.
In general, it appears that in the Plains,
traits of material culture fall within
geographical rather than linguistical and
political boundaries. While all cultural
traits seem to show the same tendency, this
is most pronounced in material culture.
Thus, from the point of view of this chapter
the Plains-Cree may merit a place in the
typical group, but in some other respects
hold an intermediate position. All the other
tribes with out exception manifest some
important traits of material culture found
in other areas.
In part the causes for the observed greater
uniformity in material culture seem to lie
in the geographical environment, since food,
industries, and some house hold arts are
certain to be influenced by the character of
the materials available. This, however,
cannot be the whole story, for pottery clay
is everywhere within easy reach, yet the
typical tribes were not potters. They also
wanted not the opportunities to learn the
art from neighboring tribes. It seems more
probable that certain dominant factors in
their lives exercised a selective influence
over the many cultural traits offered at
home and abroad, thus producing a culture
well adapted to the place and to the time.
North American Indians of
the Plains
This site
includes some historical materials that may imply negative stereotypes
reflecting the culture or language of a particular period or place. These
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North American Indians Of The Plains, Clark Wissler, 1920
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